翻訳と辞書
Words near each other
・ Every Piece of Me
・ Every Day I Have the Blues
・ Every Day I Have to Cry
・ Every Day I Have to Cry (album)
・ Every Day I Have to Cry (song)
・ Every Day I Love You
・ Every Day I Wake Up on the Wrong Side of Capitalism
・ Every Day Is a Holiday
・ Every Day Is a New Day
・ Every Day Is a New Life
・ Every Day Is Exactly the Same
・ Every Day is Mother's Day
・ Every Day Life
・ Every Day of the Week
・ Every Day Should Be a Holiday
Every Day the Same Dream
・ Every Day with Jesus
・ Every Day's a Holiday
・ Every Day's a Holiday (1937 film)
・ Every Day's a Holiday (1965 film)
・ Every Day's a Holiday (song)
・ Every Day's a Saturday
・ Every Direction Is North
・ Every Disabled Child Matters
・ Every Dog Has His Day
・ Every Dog Has Its Day
・ Every Eight Weeks
・ Every Extend Extra
・ Every Extend Extra Extreme
・ Every Eye


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Every Day the Same Dream : ウィキペディア英語版
Every Day the Same Dream

''Every Day the Same Dream'' is a short, 2D art game that puts the player in the role of a man whose life is about to change. Developed for the Experimental Gameplay Project in 2009, the game has been described as "a beautiful game with a very bleak outlook."〔Experimental Gameplay Project. (2009)〕 The creator, Paolo Pedercini, claims it is "a short existential game about alienation and refusal of labor."〔Pedercini. (2009)〕 It has been compared to ''Passage'' by Jason Rohrer and ''Don't Look Back'' by Terry Cavanagh in that it is "an interesting, potentially fascinating experience."〔McWhertor. (2009)〕
==Plot==
While the game lacks a traditional storyline, the course of events has the player control a white collar worker and guide this avatar through the daily grind. If the avatar gets dressed, drives to work, and sits at his cubicle, the dream will restart from the initial bedroom scene. An old woman in the elevator offers the cryptic message: "5 more steps and you will be a new person." Once the player deviates from the predetermined path and initiates five specific interactions, the dream restarts in a new state with the player's avatar as the only person in the game world. When the player next returns to the office and passes the empty cubicles, the avatar stops to watch an identical character leap from the rooftop, and the game ends.〔Alexander. (2010)〕〔Soderman. (2010)〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Every Day the Same Dream」の詳細全文を読む



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